
You want to put LGauss on units that are fast snipers that roam the edges of a battlefield, and rely far more on cover & speed/maneuverability, then actual armor, to protect them. Two Light Gauss rounds won't even make a medium 'Mech flinch (although I, personally, think the rules are a bit too abstract, and very likely a Light 'Mech/Vehicle, would be staggered from the hits), let alone anything larger. A Gauss double-tap will do this even to assault 'Mechs If nothing else it'll pretty much ensure that your target will NOT be in a position to accurately shoot back for a few seconds. LGauss, while it gains a nice amount of range ( especially with the 9x modifier we're using), does only slightly over 53% the damage, which means you're going to have to be pumping out a lot of rounds to equal the damage.Īdditionally, 2 normal Gauss rounds hitting the same target (if a 'Mech) WILL knock said target on its ass about 40% of the time, or at least cause it to (briefly) come to a dead stop from the sheer kinetic impact (I pity crews inside MBTs that are moving at a full clip that are hit by a Gauss double-tap, the whiplash has to be horrendous). A normal Gauss is in the 'headchopper' category, and can virtually rip the arm off anything less then 30 tons in one hit. Wait, goddamn you HMV, why is it that when I add the Targeting Computer the price decreases? Only 12.5 tons of FF armor, but at a mere 2.8 mil C-bills, you can have them swarming around going from cover to cover. Just put a Fusion Engine in there and you can fit a TComp, Light Gauss, AMS, and a Medium Laser. Reducing speed to 3/5 can also be compensated for by more long-range killyness. And a 240's easier to find than a 280 or 300. You'd get nearly the same armor and weapon values on a sixty-ton chassis. The Clans may have a hard time killing it, but at the same time the tank also would have a hard time killing them in turn.Ī pair of Light Gauss + the TComp may be better deal overall. They're more useful in packs, but because they require XL Engines it's less likely that they're going to be purchased considering how little offensive power they have. Yeah, it may have 90 on its front arc, but it's also doing at best piddly 15 damage at long range. A Light Fusion Engine and just bumping it up five tons heavier might be better.

The XL Engine hurts its production cost and therefore relative availability.

Or three Po II Fusion (details below) with front armor of 65, turret of 40. Know what I could get for that price? An Awesome.
